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libmedia
AudioResampler.h
Go to the documentation of this file.
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// AudioResampler.h -- custom audio resampler
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//
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// Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012
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// Free Software Foundation, Inc
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#ifndef __GNASH_UTIL_H
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#define __GNASH_UTIL_H
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#include <boost/cstdint.hpp>
// for boost::int16_t
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namespace
gnash {
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namespace
media {
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class
AudioResampler
{
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public
:
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//
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//
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static
void
convert_raw_data
(boost::int16_t** adjusted_data,
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int
* adjusted_size,
void
*
data
,
int
sample_count,
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int
sample_size,
int
sample_rate,
bool
stereo,
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int
m_sample_rate,
bool
m_stereo);
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};
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}
// namespace media
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}
// namespace gnash
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#endif // __GNASH_UTIL_H
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// Local Variables:
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// mode: C++
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// c-basic-offset: 8
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// tab-width: 8
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// indent-tabs-mode: t
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// End:
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