Public Types | |
typedef XalanSourceTreeAttr | ObjectType |
typedef ObjectType::IndexType | IndexType |
typedef ArenaAllocator < ObjectType > | ArenaAllocatorType |
typedef ArenaAllocatorType::size_type | size_type |
Public Member Functions | |
XalanSourceTreeAttributeAllocator (MemoryManagerType &theManager, size_type theBlockCount) | |
Construct an instance that will allocate blocks of the specified size. More... | |
~XalanSourceTreeAttributeAllocator () | |
ObjectType * | create (const XalanDOMString &theName, const XalanDOMString &theValue, XalanSourceTreeElement *theOwnerElement=0, IndexType theIndex=0) |
Create an instance. More... | |
void | reset () |
Delete all objects from allocator. More... | |
size_type | getBlockCount () const |
Get size of an ArenaBlock, that is, the number of objects in each block. More... | |
size_type | getBlockSize () const |
Get the number of ArenaBlocks currently allocated. More... | |
XalanSourceTreeAttributeAllocator::XalanSourceTreeAttributeAllocator | ( | MemoryManagerType & | theManager, |
size_type | theBlockCount | ||
) |
Construct an instance that will allocate blocks of the specified size.
theBlockSize | The block size. |
XalanSourceTreeAttributeAllocator::~XalanSourceTreeAttributeAllocator | ( | ) |
ObjectType* XalanSourceTreeAttributeAllocator::create | ( | const XalanDOMString & | theName, |
const XalanDOMString & | theValue, | ||
XalanSourceTreeElement * | theOwnerElement = 0 , |
||
IndexType | theIndex = 0 |
||
) |
Create an instance.
theName | The name of the attribute |
theValue | The value of the attribute |
theOwnerDocument | The document that owns the instance |
theOwnerElement | The element that owns the instance |
theIndex | The document-order index of the node. |
size_type XalanSourceTreeAttributeAllocator::getBlockCount | ( | ) | const |
Get size of an ArenaBlock, that is, the number of objects in each block.
size_type XalanSourceTreeAttributeAllocator::getBlockSize | ( | ) | const |
Get the number of ArenaBlocks currently allocated.
void XalanSourceTreeAttributeAllocator::reset | ( | ) |
Delete all objects from allocator.
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