SDL  2.0
SDL_windowsmodes.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../../SDL_internal.h"
22 
23 #ifndef _SDL_windowsmodes_h
24 #define _SDL_windowsmodes_h
25 
26 typedef struct
27 {
28  TCHAR DeviceName[32];
30 
31 typedef struct
32 {
33  DEVMODE DeviceMode;
34  float ScaleX;
35  float ScaleY;
36  float DiagDPI;
37  float HorzDPI;
38  float VertDPI;
40 
41 extern int WIN_InitModes(_THIS);
42 extern int WIN_GetDisplayBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
44 extern int WIN_GetDisplayDPI(_THIS, SDL_VideoDisplay * display, float * ddpi, float * hdpi, float * vdpi);
45 extern void WIN_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
47 extern void WIN_QuitModes(_THIS);
48 
49 #endif /* _SDL_windowsmodes_h */
50 
51 /* vi: set ts=4 sw=4 expandtab: */
void WIN_QuitModes(_THIS)
SDL_Rect rect
Definition: testrelative.c:27
The structure that defines a display mode.
Definition: SDL_video.h:53
int WIN_InitModes(_THIS)
void WIN_GetDisplayModes(_THIS, SDL_VideoDisplay *display)
int WIN_GetDisplayBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect)
#define _THIS
int WIN_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
GLenum mode
int WIN_GetDisplayDPI(_THIS, SDL_VideoDisplay *display, float *ddpi, float *hdpi, float *vdpi)
A rectangle, with the origin at the upper left.
Definition: SDL_rect.h:64
int WIN_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect)