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6 #ifndef MyEventHandler_H
7 #define MyEventHandler_H
This solves LPs using the simplex method.
This is so user can trap events and do useful stuff.
MyEventHandler & operator=(const MyEventHandler &rhs)
Assignment.
MyEventHandler(const MyEventHandler &rhs)
The copy constructor.
virtual ~MyEventHandler()
Destructor.
Event
enums for what sort of event.
Base class for Clp event handling.
virtual ClpEventHandler * clone() const
Clone.
MyEventHandler(ClpSimplex *model)
Constructor with pointer to model (redundant as setEventHandler does)
MyEventHandler()
Default constructor.
virtual int event(Event whichEvent)
This can do whatever it likes.