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20 #ifndef GNASH_ASOBJ_MATH_H
21 #define GNASH_ASOBJ_MATH_H
double toNumber(const as_value &v, const VM &vm)
Convert an as_value to a double.
Definition: VM.cpp:451
bool isNaN(const T &num)
Definition: GnashNumeric.h:62
@ d
Definition: GnashKey.h:150
The base class for all ActionScript objects.
Definition: as_object.h:162
The AVM1 virtual machine.
Definition: VM.h:72
Anonymous namespace for callbacks, local functions, event handlers etc.
Definition: dbus_ext.cpp:41
as_object * registerBuiltinObject(as_object &where, Global_as::Properties p, const ObjectURI &uri)
Register a built-in object.
Definition: Global_as.h:114
@ dontEnum
Protect from enumeration.
Definition: PropFlags.h:36
@ dontDelete
Protect from deletion.
Definition: PropFlags.h:39
VM & getVM(const as_environment &env)
Definition: as_environment.h:222
boost::mt11213b RNG
Definition: VM.h:152
bool isFinite(double d)
Definition: GnashNumeric.h:47
void registerMathNative(as_object &proto)
Definition: Math_as.cpp:61
void registerNative(as_c_function_ptr fun, unsigned int x, unsigned int y)
Definition: VM.cpp:268
RNG & randomNumberGenerator()
Definition: VM.cpp:80
void math_class_init(as_object &where, const ObjectURI &uri)
Definition: Math_as.cpp:87
uri
Definition: test.py:12
@ readOnly
Protect from assigning a value.
Definition: PropFlags.h:42
A URI for describing as_objects.
Definition: ObjectURI.h:45