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21 #ifndef GNASH_STRING_H
22 #define GNASH_STRING_H
55 #endif // GNASH_STRING_H
void setNaN(as_value &v)
Set a value to NaN.
Definition: as_value.h:524
@ l
Definition: GnashKey.h:158
std::int32_t toInt(const as_value &v, const VM &vm)
AS2-compatible conversion to 32bit integer.
Definition: VM.cpp:463
The base class for all ActionScript objects.
Definition: as_object.h:162
@ i
Definition: GnashKey.h:155
void registerStringNative(as_object &global)
Definition: String_as.cpp:83
std::string encodeUnicodeCharacter(std::uint32_t ucs_character)
Encodes the given wide character into a canonical string, theoretically up to 6 chars in length.
Definition: utf8.cpp:165
@ PROP_LENGTH
Definition: namedStrings.h:83
#define _(String)
Definition: log.h:44
std::uint32_t decodeNextUnicodeCharacter(std::string::const_iterator &it, const std::string::const_iterator &e)
Return the next Unicode character in the UTF-8 encoded string.
Definition: utf8.cpp:93
void init_member(const std::string &name, const as_value &val, int flags=DefaultFlags)
Initialize a member value by string.
Definition: as_object.cpp:669
The AVM1 virtual machine.
Definition: VM.h:72
Anonymous namespace for callbacks, local functions, event handlers etc.
Definition: dbus_ext.cpp:41
@ dontEnum
Protect from enumeration.
Definition: PropFlags.h:36
@ s
Definition: GnashKey.h:165
@ start
Definition: klash_part.cpp:330
Global_as & getGlobal(const as_environment &env)
Definition: as_environment.cpp:651
@ PROP_CONSTRUCTOR
Definition: namedStrings.h:68
VM & getVM(const as_environment &env)
Definition: as_environment.h:222
const std::string & value()
Definition: String_as.h:40
void log_error(StringType msg, Args... args)
Definition: log.h:283
as_object * createObject(const Global_as &gl)
Definition: Global_as.cpp:303
@ PROP_PUSH
Definition: namedStrings.h:88
static const int DefaultFlags
The most common flags for built-in properties.
Definition: as_object.h:192
as_value callMethod(fn_call::Args &args, as_object *obj, const ObjectURI &uri)
Call a member function of this object in an AS-compatible way.
Definition: Global_as.h:219
This is the base class for type-specific object data.
Definition: Relay.h:50
#define IF_VERBOSE_ASCODING_ERRORS(x)
Definition: log.h:397
code
Definition: GnashKey.h:44
Definition: String_as.h:34
@ length
Definition: klash_part.cpp:329
void registerNative(as_c_function_ptr fun, unsigned int x, unsigned int y)
Definition: VM.cpp:268
String_as(std::string s)
Definition: String_as.cpp:76
NativeFunction * getNative(unsigned int x, unsigned int y) const
Return a native function or null.
Definition: VM.cpp:276
void log_aserror(StringType msg, Args... args)
Definition: log.h:331
std::string encodeCanonicalString(const std::wstring &wstr, int version)
Converts a std::wstring into canonical std::string.
Definition: utf8.cpp:67
pixel_iterator< T > end(GnashImage &im)
Definition: ImageIterators.h:198
The Global object ultimately contains all objects in an ActionScript run.
Definition: Global_as.h:50
int getSWFVersion(const as_environment &env)
Definition: as_environment.cpp:657
uri
Definition: test.py:12
@ c
Definition: GnashKey.h:149
std::wstring decodeCanonicalString(const std::string &str, int version)
Converts a std::string with multibyte characters into a std::wstring.
Definition: utf8.cpp:39
@ o
Definition: GnashKey.h:161
@ PROP_PROTOTYPE
Definition: namedStrings.h:87
A URI for describing as_objects.
Definition: ObjectURI.h:45
std::string encodeLatin1Character(std::uint32_t ucsCharacter)
Encodes the given wide character into an at least 8-bit character.
Definition: utf8.cpp:84
@ e
Definition: GnashKey.h:151
void string_class_init(as_object &where, const ObjectURI &uri)
Initialize the global String class.
Definition: String_as.cpp:107