#include <fb_glue_ovg.h>
◆ FBOvgGlue() [1/2]
gnash::gui::FBOvgGlue::FBOvgGlue |
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inline |
◆ FBOvgGlue() [2/2]
gnash::gui::FBOvgGlue::FBOvgGlue |
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int |
fd | ) |
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◆ ~FBOvgGlue()
gnash::gui::FBOvgGlue::~FBOvgGlue |
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◆ createRenderHandler()
Renderer * gnash::gui::FBOvgGlue::createRenderHandler |
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virtual |
◆ draw()
void gnash::gui::FBOvgGlue::draw |
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◆ getBounds()
size_t gnash::gui::FBOvgGlue::getBounds |
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inline |
◆ height()
int gnash::gui::FBOvgGlue::height |
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inlinevirtual |
◆ init()
bool gnash::gui::FBOvgGlue::init |
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int |
argc, |
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char *** |
argv |
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References _, gnash::DeviceGlue::_device, gnash::renderer::GnashDevice::DIRECTFB, gnash::renderer::GnashDevice::EGL, gnash::DeviceGlue::getDepth(), gnash::DeviceGlue::getHeight(), gnash::DeviceGlue::getWidth(), gnash::renderer::GnashDevice::GNASH_NODEV, gnash::key::i, gnash::log_debug(), gnash::log_error(), gnash::renderer::GnashDevice::OPENVG, gnash::DeviceGlue::probeDevices(), gnash::renderer::GnashDevice::RAWFB, gnash::DeviceGlue::setDevice(), and gnash::renderer::GnashDevice::X11.
◆ initBuffer()
void gnash::gui::FBOvgGlue::initBuffer |
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int |
width, |
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int |
height |
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◆ prepDrawingArea()
void gnash::gui::FBOvgGlue::prepDrawingArea |
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void * |
drawing_area | ) |
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virtual |
Hand off a handle to the native drawing area to the renderer.
Implements gnash::gui::FBGlue.
◆ render()
void gnash::gui::FBOvgGlue::render |
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virtual |
◆ resize()
void gnash::gui::FBOvgGlue::resize |
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int |
width, |
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int |
height |
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◆ setInvalidatedRegions()
void gnash::gui::FBOvgGlue::setInvalidatedRegions |
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const InvalidatedRanges & |
ranges | ) |
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virtual |
◆ stride()
int gnash::gui::FBOvgGlue::stride |
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inline |
◆ width()
int gnash::gui::FBOvgGlue::width |
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inlinevirtual |
The documentation for this class was generated from the following files: