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21 #ifndef __GNASH_ASOBJ_FILEREFERENCE_H__
22 #define __GNASH_ASOBJ_FILEREFERENCE_H__
void filereference_class_init(as_object &where, const ObjectURI &uri)
Initialize the global FileReference class.
Definition: FileReference_as.cpp:59
The base class for all ActionScript objects.
Definition: as_object.h:162
#define LOG_ONCE(x)
Definition: log.h:49
#define _(String)
Definition: log.h:44
void init_member(const std::string &name, const as_value &val, int flags=DefaultFlags)
Initialize a member value by string.
Definition: as_object.cpp:669
Anonymous namespace for callbacks, local functions, event handlers etc.
Definition: dbus_ext.cpp:41
Global_as & getGlobal(const as_environment &env)
Definition: as_environment.cpp:651
as_object * createObject(const Global_as &gl)
Definition: Global_as.cpp:303
static const int DefaultFlags
The most common flags for built-in properties.
Definition: as_object.h:192
as_value callMethod(fn_call::Args &args, as_object *obj, const ObjectURI &uri)
Call a member function of this object in an AS-compatible way.
Definition: Global_as.h:219
as_object * createClass(Global_as::ASFunction ctor, as_object *prototype)
Create an ActionScript class.
Definition: Global_as.cpp:180
@ PROP_AS_SET_PROP_FLAGS
Definition: namedStrings.h:137
static void initialize(as_object &obj)
Initialize the given object as an AsBroadcaster.
Definition: AsBroadcaster.cpp:145
The Global object ultimately contains all objects in an ActionScript run.
Definition: Global_as.h:50
uri
Definition: test.py:12
@ o
Definition: GnashKey.h:161
void log_unimpl(StringType msg, Args... args)
Definition: log.h:289
A URI for describing as_objects.
Definition: ObjectURI.h:45