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19 #ifndef GNASH_DEJAGNU_PLUGIN_H
20 #define GNASH_DEJAGNU_PLUGIN_H
std::unique_ptr< as_object > init_dejagnu_instance()
Return an instance.
The base class for all ActionScript objects.
Definition: as_object.h:162
void log_debug(StringType msg, Args... args)
Definition: log.h:301
void init_member(const std::string &name, const as_value &val, int flags=DefaultFlags)
Initialize a member value by string.
Definition: as_object.cpp:669
Anonymous namespace for callbacks, local functions, event handlers etc.
Definition: dbus_ext.cpp:41
Global_as & getGlobal(const as_environment &env)
Definition: as_environment.cpp:651
as_object * createObject(const Global_as &gl)
Definition: Global_as.cpp:303
Parameters/environment for builtin or user-defined functions callable from ActionScript.
Definition: fn_call.h:118
as_object * createClass(Global_as::ASFunction ctor, as_object *prototype)
Create an ActionScript class.
Definition: Global_as.cpp:180
as_value dejagnu_fail(const fn_call &fn)
Definition: dejagnu.cpp:120
Args::size_type nargs
Number of arguments to this ActionScript function call.
Definition: fn_call.h:178
ActionScript value type.
Definition: as_value.h:95
as_value dejagnu_totals(const fn_call &fn)
Definition: dejagnu.cpp:134
const Args::value_type & arg(unsigned int n) const
Access a particular argument.
Definition: fn_call.h:194
void dejagnu_class_init(as_object &obj)
Definition: dejagnu.cpp:145
The Global object ultimately contains all objects in an ActionScript run.
Definition: Global_as.h:50
as_value dejagnu_pass(const fn_call &fn)
Definition: dejagnu.cpp:106