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20 #ifndef GNASH_ASOBJ_BOOLEAN_H
21 #define GNASH_ASOBJ_BOOLEAN_H
bool toBool(const as_value &v, const VM &vm)
Convert an as_value to boolean type.
Definition: VM.cpp:445
The base class for all ActionScript objects.
Definition: as_object.h:162
void init_member(const std::string &name, const as_value &val, int flags=DefaultFlags)
Initialize a member value by string.
Definition: as_object.cpp:669
The AVM1 virtual machine.
Definition: VM.h:72
Anonymous namespace for callbacks, local functions, event handlers etc.
Definition: dbus_ext.cpp:41
Global_as & getGlobal(const as_environment &env)
Definition: as_environment.cpp:651
@ PROP_CONSTRUCTOR
Definition: namedStrings.h:68
VM & getVM(const as_environment &env)
Definition: as_environment.h:222
as_object * createObject(const Global_as &gl)
Definition: Global_as.cpp:303
static const int DefaultFlags
The most common flags for built-in properties.
Definition: as_object.h:192
void boolean_class_init(as_object &where, const ObjectURI &uri)
Initialize the global Boolean class.
Definition: Boolean_as.cpp:60
void registerNative(as_c_function_ptr fun, unsigned int x, unsigned int y)
Definition: VM.cpp:268
NativeFunction * getNative(unsigned int x, unsigned int y) const
Return a native function or null.
Definition: VM.cpp:276
The Global object ultimately contains all objects in an ActionScript run.
Definition: Global_as.h:50
uri
Definition: test.py:12
void registerBooleanNative(as_object &global)
Definition: Boolean_as.cpp:78
@ o
Definition: GnashKey.h:161
@ PROP_PROTOTYPE
Definition: namedStrings.h:87
A URI for describing as_objects.
Definition: ObjectURI.h:45