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21 #include "../../SDL_internal.h"
23 #ifndef SDL_emscriptenframebuffer_h_
24 #define SDL_emscriptenframebuffer_h_
GLint GLint GLsizei GLsizei GLsizei GLint GLenum format
void Emscripten_DestroyWindowFramebuffer(_THIS, SDL_Window *window)
The type used to identify a window.
int Emscripten_CreateWindowFramebuffer(_THIS, SDL_Window *window, Uint32 *format, void **pixels, int *pitch)
EGLSurface EGLNativeWindowType * window
GLint GLint GLsizei GLsizei GLsizei GLint GLenum GLenum const GLvoid * pixels
A rectangle, with the origin at the upper left.
int Emscripten_UpdateWindowFramebuffer(_THIS, SDL_Window *window, const SDL_Rect *rects, int numrects)
EGLSurface EGLint * rects