SDL  2.0
SDL_windowskeyboard.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../../SDL_internal.h"
22 
23 #ifndef SDL_windowskeyboard_h_
24 #define SDL_windowskeyboard_h_
25 
26 extern void WIN_InitKeyboard(_THIS);
27 extern void WIN_UpdateKeymap(void);
28 extern void WIN_QuitKeyboard(_THIS);
29 
30 extern void WIN_ResetDeadKeys(void);
31 
33 extern void WIN_StopTextInput(_THIS);
35 
36 extern SDL_bool IME_HandleMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM *lParam, struct SDL_VideoData *videodata);
37 
38 #endif /* SDL_windowskeyboard_h_ */
39 
40 /* vi: set ts=4 sw=4 expandtab: */
WIN_InitKeyboard
void WIN_InitKeyboard(_THIS)
WIN_SetTextInputRect
void WIN_SetTextInputRect(_THIS, SDL_Rect *rect)
WIN_QuitKeyboard
void WIN_QuitKeyboard(_THIS)
rect
SDL_Rect rect
Definition: testrelative.c:27
_THIS
#define _THIS
Definition: SDL_alsa_audio.h:31
WIN_StopTextInput
void WIN_StopTextInput(_THIS)
WIN_ResetDeadKeys
void WIN_ResetDeadKeys(void)
WIN_UpdateKeymap
void WIN_UpdateKeymap(void)
SDL_Rect
A rectangle, with the origin at the upper left.
Definition: SDL_rect.h:65
SDL_bool
SDL_bool
Definition: SDL_stdinc.h:162
WIN_StartTextInput
void WIN_StartTextInput(_THIS)
IME_HandleMessage
SDL_bool IME_HandleMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM *lParam, struct SDL_VideoData *videodata)
SDL_VideoData
Definition: SDL_androidvideo.h:36