SDL  2.0
SDL_render_sw_c.h File Reference
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Functions

SDL_RendererSW_CreateRendererForSurface (SDL_Surface *surface)
 

Function Documentation

◆ SW_CreateRendererForSurface()

SDL_Renderer* SW_CreateRendererForSurface ( SDL_Surface surface)

Definition at line 126 of file SDL_render_sw.c.

127 {
130 
131  if (!surface) {
132  SDL_SetError("Can't create renderer for NULL surface");
133  return NULL;
134  }
135 
136  renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
137  if (!renderer) {
138  SDL_OutOfMemory();
139  return NULL;
140  }
141 
142  data = (SW_RenderData *) SDL_calloc(1, sizeof(*data));
143  if (!data) {
145  SDL_OutOfMemory();
146  return NULL;
147  }
148  data->surface = surface;
149  data->window = surface;
150 
175 
177 
178  return renderer;
179 }

References SDL_Renderer::CreateTexture, SDL_Renderer::DestroyRenderer, SDL_Renderer::DestroyTexture, SDL_Renderer::driverdata, SDL_Renderer::GetOutputSize, SDL_Renderer::info, SDL_RenderDriver::info, SDL_Renderer::LockTexture, NULL, SDL_Renderer::RenderClear, SDL_Renderer::RenderCopy, SDL_Renderer::RenderCopyEx, SDL_Renderer::RenderDrawLines, SDL_Renderer::RenderDrawPoints, renderer, SDL_Renderer::RenderFillRects, SDL_Renderer::RenderPresent, SDL_Renderer::RenderReadPixels, SDL_calloc, SDL_OutOfMemory, SDL_SetError, SDL_Renderer::SetRenderTarget, SDL_Renderer::SetTextureAlphaMod, SDL_Renderer::SetTextureBlendMode, SDL_Renderer::SetTextureColorMod, SW_ActivateRenderer(), SW_CreateTexture(), SW_DestroyRenderer(), SW_DestroyTexture(), SW_GetOutputSize(), SW_LockTexture(), SW_RenderClear(), SW_RenderCopy(), SW_RenderCopyEx(), SW_RenderDrawLines(), SW_RenderDrawPoints(), SW_RenderDriver, SW_RenderFillRects(), SW_RenderPresent(), SW_RenderReadPixels(), SW_SetRenderTarget(), SW_SetTextureAlphaMod(), SW_SetTextureBlendMode(), SW_SetTextureColorMod(), SW_UnlockTexture(), SW_UpdateClipRect(), SW_UpdateTexture(), SW_UpdateViewport(), SW_WindowEvent(), SDL_Renderer::UnlockTexture, SDL_Renderer::UpdateClipRect, SDL_Renderer::UpdateTexture, SDL_Renderer::UpdateViewport, and SDL_Renderer::WindowEvent.

Referenced by SDL_CreateSoftwareRenderer(), and SW_CreateRenderer().

SW_DestroyTexture
static void SW_DestroyTexture(SDL_Renderer *renderer, SDL_Texture *texture)
Definition: SDL_render_sw.c:869
SW_UpdateViewport
static int SW_UpdateViewport(SDL_Renderer *renderer)
Definition: SDL_render_sw.c:353
SDL_Renderer::UpdateClipRect
int(* UpdateClipRect)(SDL_Renderer *renderer)
Definition: SDL_sysrender.h:112
SW_RenderFillRects
static int SW_RenderFillRects(SDL_Renderer *renderer, const SDL_FRect *rects, int count)
Definition: SDL_render_sw.c:508
NULL
#define NULL
Definition: begin_code.h:164
surface
EGLSurface surface
Definition: eglext.h:248
SDL_Renderer::SetRenderTarget
int(* SetRenderTarget)(SDL_Renderer *renderer, SDL_Texture *texture)
Definition: SDL_sysrender.h:110
SW_SetTextureBlendMode
static int SW_SetTextureBlendMode(SDL_Renderer *renderer, SDL_Texture *texture)
Definition: SDL_render_sw.c:283
SDL_Renderer::SetTextureBlendMode
int(* SetTextureBlendMode)(SDL_Renderer *renderer, SDL_Texture *texture)
Definition: SDL_sysrender.h:97
SW_RenderDriver
SDL_RenderDriver SW_RenderDriver
Definition: SDL_render_sw.c:78
SW_SetTextureColorMod
static int SW_SetTextureColorMod(SDL_Renderer *renderer, SDL_Texture *texture)
Definition: SDL_render_sw.c:256
SDL_Renderer::RenderFillRects
int(* RenderFillRects)(SDL_Renderer *renderer, const SDL_FRect *rects, int count)
Definition: SDL_sysrender.h:118
SW_RenderClear
static int SW_RenderClear(SDL_Renderer *renderer)
Definition: SDL_render_sw.c:388
SDL_Renderer::UpdateViewport
int(* UpdateViewport)(SDL_Renderer *renderer)
Definition: SDL_sysrender.h:111
SDL_Renderer::WindowEvent
void(* WindowEvent)(SDL_Renderer *renderer, const SDL_WindowEvent *event)
Definition: SDL_sysrender.h:89
SW_RenderReadPixels
static int SW_RenderReadPixels(SDL_Renderer *renderer, const SDL_Rect *rect, Uint32 format, void *pixels, int pitch)
Definition: SDL_render_sw.c:828
SW_RenderDrawPoints
static int SW_RenderDrawPoints(SDL_Renderer *renderer, const SDL_FPoint *points, int count)
Definition: SDL_render_sw.c:410
data
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: SDL_opengl.h:1974
SW_RenderDrawLines
static int SW_RenderDrawLines(SDL_Renderer *renderer, const SDL_FPoint *points, int count)
Definition: SDL_render_sw.c:459
SW_RenderCopy
static int SW_RenderCopy(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *srcrect, const SDL_FRect *dstrect)
Definition: SDL_render_sw.c:558
SDL_Renderer
Definition: SDL_sysrender.h:86
SDL_Renderer::driverdata
void * driverdata
Definition: SDL_sysrender.h:181
SDL_Renderer::SetTextureColorMod
int(* SetTextureColorMod)(SDL_Renderer *renderer, SDL_Texture *texture)
Definition: SDL_sysrender.h:93
SW_SetRenderTarget
static int SW_SetRenderTarget(SDL_Renderer *renderer, SDL_Texture *texture)
Definition: SDL_render_sw.c:340
SDL_Renderer::RenderDrawLines
int(* RenderDrawLines)(SDL_Renderer *renderer, const SDL_FPoint *points, int count)
Definition: SDL_sysrender.h:116
SW_GetOutputSize
static int SW_GetOutputSize(SDL_Renderer *renderer, int *w, int *h)
Definition: SDL_render_sw.c:205
SDL_Renderer::RenderClear
int(* RenderClear)(SDL_Renderer *renderer)
Definition: SDL_sysrender.h:113
SW_RenderCopyEx
static int SW_RenderCopyEx(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *srcrect, const SDL_FRect *dstrect, const double angle, const SDL_FPoint *center, const SDL_RendererFlip flip)
Definition: SDL_render_sw.c:591
SW_RenderData
Definition: SDL_render_sw.c:99
SDL_Renderer::RenderDrawPoints
int(* RenderDrawPoints)(SDL_Renderer *renderer, const SDL_FPoint *points, int count)
Definition: SDL_sysrender.h:114
SW_UpdateTexture
static int SW_UpdateTexture(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *rect, const void *pixels, int pitch)
Definition: SDL_render_sw.c:296
SDL_Renderer::GetOutputSize
int(* GetOutputSize)(SDL_Renderer *renderer, int *w, int *h)
Definition: SDL_sysrender.h:90
SDL_Renderer::RenderCopy
int(* RenderCopy)(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *srcrect, const SDL_FRect *dstrect)
Definition: SDL_sysrender.h:120
SDL_OutOfMemory
#define SDL_OutOfMemory()
Definition: SDL_error.h:52
SDL_Renderer::SetTextureAlphaMod
int(* SetTextureAlphaMod)(SDL_Renderer *renderer, SDL_Texture *texture)
Definition: SDL_sysrender.h:95
SDL_Renderer::CreateTexture
int(* CreateTexture)(SDL_Renderer *renderer, SDL_Texture *texture)
Definition: SDL_sysrender.h:92
SDL_Renderer::DestroyRenderer
void(* DestroyRenderer)(SDL_Renderer *renderer)
Definition: SDL_sysrender.h:130
SDL_Renderer::LockTexture
int(* LockTexture)(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *rect, void **pixels, int *pitch)
Definition: SDL_sysrender.h:107
SDL_calloc
#define SDL_calloc
Definition: SDL_dynapi_overrides.h:375
SW_DestroyRenderer
static void SW_DestroyRenderer(SDL_Renderer *renderer)
Definition: SDL_render_sw.c:877
SDL_Renderer::RenderReadPixels
int(* RenderReadPixels)(SDL_Renderer *renderer, const SDL_Rect *rect, Uint32 format, void *pixels, int pitch)
Definition: SDL_sysrender.h:125
SDL_Renderer::RenderCopyEx
int(* RenderCopyEx)(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *srcquad, const SDL_FRect *dstrect, const double angle, const SDL_FPoint *center, const SDL_RendererFlip flip)
Definition: SDL_sysrender.h:122
renderer
static SDL_Renderer * renderer
Definition: testaudiocapture.c:21
SDL_Renderer::info
SDL_RendererInfo info
Definition: SDL_sysrender.h:139
SDL_SetError
#define SDL_SetError
Definition: SDL_dynapi_overrides.h:30
SDL_Renderer::RenderPresent
void(* RenderPresent)(SDL_Renderer *renderer)
Definition: SDL_sysrender.h:127
SW_ActivateRenderer
static SDL_Surface * SW_ActivateRenderer(SDL_Renderer *renderer)
Definition: SDL_render_sw.c:106
SDL_Renderer::UpdateTexture
int(* UpdateTexture)(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *rect, const void *pixels, int pitch)
Definition: SDL_sysrender.h:99
SDL_RenderDriver::info
SDL_RendererInfo info
Definition: SDL_sysrender.h:190
SW_LockTexture
static int SW_LockTexture(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *rect, void **pixels, int *pitch)
Definition: SDL_render_sw.c:322
SW_SetTextureAlphaMod
static int SW_SetTextureAlphaMod(SDL_Renderer *renderer, SDL_Texture *texture)
Definition: SDL_render_sw.c:270
SW_WindowEvent
static void SW_WindowEvent(SDL_Renderer *renderer, const SDL_WindowEvent *event)
Definition: SDL_render_sw.c:194
SW_CreateTexture
static int SW_CreateTexture(SDL_Renderer *renderer, SDL_Texture *texture)
Definition: SDL_render_sw.c:224
SW_UpdateClipRect
static int SW_UpdateClipRect(SDL_Renderer *renderer)
Definition: SDL_render_sw.c:368
SW_RenderPresent
static void SW_RenderPresent(SDL_Renderer *renderer)
Definition: SDL_render_sw.c:859
SW_UnlockTexture
static void SW_UnlockTexture(SDL_Renderer *renderer, SDL_Texture *texture)
Definition: SDL_render_sw.c:335
SDL_Renderer::UnlockTexture
void(* UnlockTexture)(SDL_Renderer *renderer, SDL_Texture *texture)
Definition: SDL_sysrender.h:109
SDL_Renderer::DestroyTexture
void(* DestroyTexture)(SDL_Renderer *renderer, SDL_Texture *texture)
Definition: SDL_sysrender.h:128