SDL
2.0
SDL_x11opengles.h
Go to the documentation of this file.
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#ifndef SDL_x11opengles_h_
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#define SDL_x11opengles_h_
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#if SDL_VIDEO_OPENGL_EGL
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#include "../SDL_sysvideo.h"
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#include "../SDL_egl_c.h"
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typedef
struct
SDL_PrivateGLESData
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{
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/* 1401 If the struct-declaration-list contains no named members, the behavior is undefined. */
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/* warning: empty struct has size 0 in C, size 1 in C++ [-Wc++-compat] */
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int
dummy
;
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}
SDL_PrivateGLESData
;
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/* OpenGLES functions */
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#define X11_GLES_GetAttribute SDL_EGL_GetAttribute
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#define X11_GLES_GetProcAddress SDL_EGL_GetProcAddress
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#define X11_GLES_UnloadLibrary SDL_EGL_UnloadLibrary
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#define X11_GLES_SetSwapInterval SDL_EGL_SetSwapInterval
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#define X11_GLES_GetSwapInterval SDL_EGL_GetSwapInterval
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#define X11_GLES_DeleteContext SDL_EGL_DeleteContext
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extern
int
X11_GLES_LoadLibrary(
_THIS
,
const
char
*
path
);
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extern
XVisualInfo *X11_GLES_GetVisual(
_THIS
, Display * display,
int
screen
);
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extern
SDL_GLContext
X11_GLES_CreateContext(
_THIS
,
SDL_Window
*
window
);
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extern
int
X11_GLES_SwapWindow(
_THIS
,
SDL_Window
*
window
);
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extern
int
X11_GLES_MakeCurrent(
_THIS
,
SDL_Window
*
window
,
SDL_GLContext
context
);
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#endif
/* SDL_VIDEO_OPENGL_EGL */
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#endif
/* SDL_x11opengles_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
screen
SDL_Renderer * screen
Definition:
testgamecontroller.c:64
path
GLsizei const GLchar *const * path
Definition:
SDL_opengl_glext.h:3730
SDL_Window
The type used to identify a window.
Definition:
SDL_sysvideo.h:74
SDL_GLContext
void * SDL_GLContext
An opaque handle to an OpenGL context.
Definition:
SDL_video.h:193
context
static screen_context_t context
Definition:
video.c:25
window
EGLSurface EGLNativeWindowType * window
Definition:
eglext.h:1025
_THIS
#define _THIS
Definition:
SDL_alsa_audio.h:31
SDL_PrivateGLESData
Definition:
SDL_waylandopengles.h:30
SDL_PrivateGLESData::dummy
int dummy
Definition:
SDL_waylandopengles.h:31
src
video
x11
SDL_x11opengles.h
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