SDL  2.0
SDL_messagebox.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 
22 #ifndef SDL_messagebox_h_
23 #define SDL_messagebox_h_
24 
25 #include "SDL_stdinc.h"
26 #include "SDL_video.h" /* For SDL_Window */
27 
28 #include "begin_code.h"
29 /* Set up for C function definitions, even when using C++ */
30 #ifdef __cplusplus
31 extern "C" {
32 #endif
33 
34 /**
35  * \brief SDL_MessageBox flags. If supported will display warning icon, etc.
36  */
37 typedef enum
38 {
39  SDL_MESSAGEBOX_ERROR = 0x00000010, /**< error dialog */
40  SDL_MESSAGEBOX_WARNING = 0x00000020, /**< warning dialog */
41  SDL_MESSAGEBOX_INFORMATION = 0x00000040 /**< informational dialog */
43 
44 /**
45  * \brief Flags for SDL_MessageBoxButtonData.
46  */
47 typedef enum
48 {
49  SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT = 0x00000001, /**< Marks the default button when return is hit */
50  SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT = 0x00000002 /**< Marks the default button when escape is hit */
52 
53 /**
54  * \brief Individual button data.
55  */
56 typedef struct
57 {
58  Uint32 flags; /**< ::SDL_MessageBoxButtonFlags */
59  int buttonid; /**< User defined button id (value returned via SDL_ShowMessageBox) */
60  const char * text; /**< The UTF-8 button text */
62 
63 /**
64  * \brief RGB value used in a message box color scheme
65  */
66 typedef struct
67 {
68  Uint8 r, g, b;
70 
71 typedef enum
72 {
80 
81 /**
82  * \brief A set of colors to use for message box dialogs
83  */
84 typedef struct
85 {
88 
89 /**
90  * \brief MessageBox structure containing title, text, window, etc.
91  */
92 typedef struct
93 {
94  Uint32 flags; /**< ::SDL_MessageBoxFlags */
95  SDL_Window *window; /**< Parent window, can be NULL */
96  const char *title; /**< UTF-8 title */
97  const char *message; /**< UTF-8 message text */
98 
101 
102  const SDL_MessageBoxColorScheme *colorScheme; /**< ::SDL_MessageBoxColorScheme, can be NULL to use system settings */
104 
105 /**
106  * \brief Create a modal message box.
107  *
108  * \param messageboxdata The SDL_MessageBoxData structure with title, text, etc.
109  * \param buttonid The pointer to which user id of hit button should be copied.
110  *
111  * \return -1 on error, otherwise 0 and buttonid contains user id of button
112  * hit or -1 if dialog was closed.
113  *
114  * \note This function should be called on the thread that created the parent
115  * window, or on the main thread if the messagebox has no parent. It will
116  * block execution of that thread until the user clicks a button or
117  * closes the messagebox.
118  */
119 extern DECLSPEC int SDLCALL SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid);
120 
121 /**
122  * \brief Create a simple modal message box
123  *
124  * \param flags ::SDL_MessageBoxFlags
125  * \param title UTF-8 title text
126  * \param message UTF-8 message text
127  * \param window The parent window, or NULL for no parent
128  *
129  * \return 0 on success, -1 on error
130  *
131  * \sa SDL_ShowMessageBox
132  */
133 extern DECLSPEC int SDLCALL SDL_ShowSimpleMessageBox(Uint32 flags, const char *title, const char *message, SDL_Window *window);
134 
135 
136 /* Ends C function definitions when using C++ */
137 #ifdef __cplusplus
138 }
139 #endif
140 #include "close_code.h"
141 
142 #endif /* SDL_messagebox_h_ */
143 
144 /* vi: set ts=4 sw=4 expandtab: */
SDL_MESSAGEBOX_COLOR_BUTTON_BORDER
@ SDL_MESSAGEBOX_COLOR_BUTTON_BORDER
Definition: SDL_messagebox.h:75
Uint8
uint8_t Uint8
Definition: SDL_stdinc.h:179
DECLSPEC
#define DECLSPEC
Definition: SDL_internal.h:44
SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT
@ SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT
Definition: SDL_messagebox.h:50
SDL_MessageBoxButtonFlags
SDL_MessageBoxButtonFlags
Flags for SDL_MessageBoxButtonData.
Definition: SDL_messagebox.h:48
SDL_MessageBoxData::colorScheme
const SDL_MessageBoxColorScheme * colorScheme
Definition: SDL_messagebox.h:102
b
GLboolean GLboolean GLboolean b
Definition: SDL_opengl_glext.h:1109
SDL_ShowMessageBox
int SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
Create a modal message box.
Definition: SDL_video.c:3843
message
GLuint GLsizei const GLchar * message
Definition: SDL_opengl_glext.h:2483
g
GLboolean GLboolean g
Definition: SDL_opengl_glext.h:1109
SDL_MessageBoxData::title
const char * title
Definition: SDL_messagebox.h:96
SDL_MESSAGEBOX_COLOR_TEXT
@ SDL_MESSAGEBOX_COLOR_TEXT
Definition: SDL_messagebox.h:74
SDL_MESSAGEBOX_COLOR_BACKGROUND
@ SDL_MESSAGEBOX_COLOR_BACKGROUND
Definition: SDL_messagebox.h:73
SDLCALL
#define SDLCALL
Definition: SDL_internal.h:45
SDL_MESSAGEBOX_WARNING
@ SDL_MESSAGEBOX_WARNING
Definition: SDL_messagebox.h:40
SDL_MessageBoxButtonData::flags
Uint32 flags
Definition: SDL_messagebox.h:58
SDL_MessageBoxData::message
const char * message
Definition: SDL_messagebox.h:97
Uint32
uint32_t Uint32
Definition: SDL_stdinc.h:203
SDL_MessageBoxFlags
SDL_MessageBoxFlags
SDL_MessageBox flags. If supported will display warning icon, etc.
Definition: SDL_messagebox.h:38
close_code.h
SDL_Window
The type used to identify a window.
Definition: SDL_sysvideo.h:74
begin_code.h
SDL_MessageBoxColorType
SDL_MessageBoxColorType
Definition: SDL_messagebox.h:72
SDL_ShowSimpleMessageBox
int SDL_ShowSimpleMessageBox(Uint32 flags, const char *title, const char *message, SDL_Window *window)
Create a simple modal message box.
Definition: SDL_video.c:3934
SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND
@ SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND
Definition: SDL_messagebox.h:76
window
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
SDL_MessageBoxData::flags
Uint32 flags
Definition: SDL_messagebox.h:94
SDL_MessageBoxData
MessageBox structure containing title, text, window, etc.
Definition: SDL_messagebox.h:93
SDL_MessageBoxData::window
SDL_Window * window
Definition: SDL_messagebox.h:95
SDL_MessageBoxColor
RGB value used in a message box color scheme.
Definition: SDL_messagebox.h:67
SDL_MESSAGEBOX_ERROR
@ SDL_MESSAGEBOX_ERROR
Definition: SDL_messagebox.h:39
SDL_MessageBoxButtonData
Individual button data.
Definition: SDL_messagebox.h:57
SDL_MessageBoxButtonData::buttonid
int buttonid
Definition: SDL_messagebox.h:59
SDL_MESSAGEBOX_INFORMATION
@ SDL_MESSAGEBOX_INFORMATION
Definition: SDL_messagebox.h:41
SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED
@ SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED
Definition: SDL_messagebox.h:77
SDL_MessageBoxData::buttons
const SDL_MessageBoxButtonData * buttons
Definition: SDL_messagebox.h:100
SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT
@ SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT
Definition: SDL_messagebox.h:49
SDL_MessageBoxColorScheme
A set of colors to use for message box dialogs.
Definition: SDL_messagebox.h:85
SDL_MessageBoxButtonData::text
const char * text
Definition: SDL_messagebox.h:60
SDL_stdinc.h
SDL_video.h
SDL_MESSAGEBOX_COLOR_MAX
@ SDL_MESSAGEBOX_COLOR_MAX
Definition: SDL_messagebox.h:78
flags
GLbitfield flags
Definition: SDL_opengl_glext.h:1480
SDL_MessageBoxColor::r
Uint8 r
Definition: SDL_messagebox.h:68
SDL_MessageBoxData::numbuttons
int numbuttons
Definition: SDL_messagebox.h:99
colors
static int colors[7]
Definition: testgesture.c:39