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21 #include "../../SDL_internal.h"
23 #ifndef SDL_waylandopengles_h_
24 #define SDL_waylandopengles_h_
26 #include "../SDL_sysvideo.h"
27 #include "../SDL_egl_c.h"
35 #define Wayland_GLES_GetAttribute SDL_EGL_GetAttribute
36 #define Wayland_GLES_GetProcAddress SDL_EGL_GetProcAddress
37 #define Wayland_GLES_UnloadLibrary SDL_EGL_UnloadLibrary
38 #define Wayland_GLES_SetSwapInterval SDL_EGL_SetSwapInterval
39 #define Wayland_GLES_GetSwapInterval SDL_EGL_GetSwapInterval
int Wayland_GLES_MakeCurrent(_THIS, SDL_Window *window, SDL_GLContext context)
int Wayland_GLES_LoadLibrary(_THIS, const char *path)
SDL_GLContext Wayland_GLES_CreateContext(_THIS, SDL_Window *window)
int Wayland_GLES_SwapWindow(_THIS, SDL_Window *window)
GLsizei const GLchar *const * path
The type used to identify a window.
void Wayland_GLES_DeleteContext(_THIS, SDL_GLContext context)
void * SDL_GLContext
An opaque handle to an OpenGL context.
static screen_context_t context
EGLSurface EGLNativeWindowType * window