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20 #include <emscripten/emscripten.h>
25 #define NUM_OBJECTS 100
201 #ifdef __EMSCRIPTEN__
203 emscripten_cancel_main_loop();
225 for (
i = 1;
i < argc;) {
259 SDL_Log(
"Usage: %s %s [--blend none|blend|add|mod] [--cyclecolor] [--cyclealpha]\n",
284 #ifdef __EMSCRIPTEN__
285 emscripten_set_main_loop(
loop, 0, 1);
299 double fps = ((double) frames * 1000) / (now - then);
300 SDL_Log(
"%2.2f frames per second\n", fps);
#define SDL_RenderPresent
static SDL_BlendMode blendMode
#define SDL_RenderDrawPoint
EGLSurface EGLnsecsANDROID time
@ SDL_LOG_CATEGORY_APPLICATION
#define SDL_SetRenderDrawBlendMode
static int cycle_direction
static SDL_bool cycle_color
#define SDL_RenderFillRect
void DrawLines(SDL_Renderer *renderer)
GLuint GLfloat GLfloat GLfloat x1
SDL_Renderer ** renderers
int main(int argc, char *argv[])
SDLTest_CommonState * SDLTest_CommonCreateState(char **argv, Uint32 flags)
Parse command line parameters and create common state.
void SDLTest_CommonQuit(SDLTest_CommonState *state)
Close test window.
static SDL_bool cycle_alpha
GLint GLint GLint GLint GLint x
#define SDL_RenderGetViewport
static SDLTest_CommonState * state
int SDLTest_CommonArg(SDLTest_CommonState *state, int index)
Process one common argument.
Uint32 SDL_GetTicks(void)
Get the number of milliseconds since the SDL library initialization.
void DrawRects(SDL_Renderer *renderer)
GLint GLint GLint GLint GLint GLint y
SDL_bool SDLTest_CommonInit(SDLTest_CommonState *state)
Open test window.
static SDL_Renderer * renderer
#define SDL_LogSetPriority
A rectangle, with the origin at the upper left.
#define SDL_SetRenderDrawColor
GLfixed GLfixed GLfixed y2
void DrawPoints(SDL_Renderer *renderer)
const char * SDLTest_CommonUsage(SDLTest_CommonState *state)
Returns common usage information.
void SDLTest_CommonEvent(SDLTest_CommonState *state, SDL_Event *event, int *done)
Common event handler for test windows.
#define SDL_RenderDrawLine
return Display return Display Bool Bool int int int return Display XEvent Bool(*) XPointer return Display return Display Drawable _Xconst char unsigned int unsigned int return Display Pixmap Pixmap XColor XColor unsigned int unsigned int return Display _Xconst char char int char return Display Visual unsigned int int int char unsigned int unsigned int in i)
SDL_BlendMode
The blend mode used in SDL_RenderCopy() and drawing operations.